Only the Spartans dared to challenge their might through the strength of their unsurpassed hoplite troops. The result was a year conflict that ended in the destruction of Greek dominance in the ancient world. Two to four players use military force and political influence in their struggle to control the city-states of ancient Greece. As the leader of the Athenian Empire, can you save Athens' glory from the Spartan onslaught? As the leader of the Peloponnesian League, can you free Greece from Athenian tyranny without destroying it in the process?
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Players have a full range of strategic options, including sieges, constructing and destroying fortifications, razing enemy cities, foraging and raiding. Event Cards provide both random events such as storms at sea, bad omens, the crippling plague at Athens, etc. Fleet units represent 25 triremes, the light war galleys of the ancient Mediterranean, plus associated transport vessels.
Hoplite units represent 1, heavily-armored Greek infantrymen. Each cavalry unit represents about men and conflicr. Light infantry includes all types of lightly armored footsoldiers, including missile troops and barbarians, with each unit representing between 1, and 5, men.
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The rules allow for historically accurate periods of peace, where both sides caught their breath while preparing for a renewed struggle. The Epic of the Peloponnesian War is a complete simulation of this conflict. Scenarios include the introductory Argive League scenario, played on only a portion of the map; three scenarios each covering only a portion of the war; and the full Campaign Game for players adding Thebes and Corinth to the Peloponnesian side as the third and fourth players. Components: 2 maps, 22" x 34" counters.]
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